Friday, April 1, 2016

10 Video Game Hoaxes

Happy April Fool's Day

Before and during the early days of the internet, rumors about secrets in video games would spread across the playground like wildfire. While some were believable, some were beyond ridiculous, yet in the end we still spent hours trying to see if they were true. Here is a list of some of the most popular ones:

Akuma in Resident Evil 2

EGM claimed that Akuma is unlocked by typing in "AKUMA" instead of "GUEST" on the laboratory console, allowing a new save file to be made in which he will be playable. To actually allow "AKUMA" to work, however, EGM claimed that the player would have to beat both sets of Resident Evil 2 scenarios a total of six times on the 'A' rank, and only using the handgun and a knife. Only by playing the game a seventh time would it work. Akuma is claimed to have be ability to fire Gohadokens instead of using guns, and can explore through the entire game without need for keys.



24th Cheat in Goldeneye 64

When you have unlocked all of the cheats (23 in total), it looks as if you are missing one cheats being they are arranged in 2 columns. This spawned the rumors of a 24th cheat (which was actually cut before the game was released). The most popular rumor was a cheat called "All Bonds" which would allow you to play as other James Bonds such as Sean Connery, Roger Moore, and Timothy Dalton. The only way to actually get all the Bonds is using a cheating device.


The actual removed cheat was "Line Mode" which turned your screen into a pen and ink display of the game.



Bigfoot in GTA: San Andreas

Players generally say that they have seen Bigfoot from far away, usually as a burly figure walking through the forest who would flee if the player gets too close. Rarer accounts say that Bigfoot attacks the player, or that the player could get close to him. Nevertheless, the majority of video or photo evidence that proves Bigfoot's existence are either fake or mods. The debate that Bigfoot exists in San Andreas is still active to this day. The existence of Bigfoot in GTA San Andreas has been the focal point of many internet-based rumors since the game was released in 2004. It is impossible to determine the start of these rumors.

In an official interview with Terry Donovan released in 2005, he stated, "There is no Bigfoot, just like in real life. But there is something in the woods." This statement spurred a large debate within the GTA community about what Donovan was referring to. Many people take Donovan's message as a hint, and are searching for Piggsy (a killer in a pig mask from the game Manhunt) and other similar creatures (such as the Chupacabra) in the San Andreas countryside.



Ermac in Mortal Kombat

In the first few arcade versions of Mortal Kombat, there was a listing in the audit menu for "ERMACS". In Revision 3.0, it was actually listed directly underneath "Reptile Battles" giving the appearance that they were grouped together. It was believed to reference a character the same way "Reptile Battles" does which led people to believe that Ermac was also a secret character. The Ermac listing is a shortening of the term "Error Macro". Electronic Gaming Monthly published a photo to accompany a letter from Tony Casey reporting an alleged encounter. However, Ermac did not appear in any version. There is also no naturally occurring default character palette that would provide a full palette swap for Ermac. The developers denied that he existed in Mortal Kombat II with one of the jumbled messages that appeared at the bottom of the screen after beating the game: CEAMR ODSE NTO EXITS (an anagram of "Ermac does not exist"), and the occasional appearance of the secret character Jade with the message "Ermac Who?" The numerous rumors of his existence led to his debut as an official character in Ultimate Mortal Kombat 3.



Luigi in Super Mario 64

The garbled-looking symbols on the star statue in the courtyard fountain are actually a message reading 'L is Real 2401', and is a secret message from Nintendo on how to unlock Luigi as a playable character. This was actually started long ago on Nintendo's official website when Editor Dan Ownsen was asked a question about this, with this very speculation laid out. He repeatedly refused to answer it. After months of refusing to answer the question, he finally included it in his FAQ and admitted it meant nothing, but by then the myth had spread and is still believed.



Sheng Long in Street Fighter II

The name Sheng Long comes from a mistranslated portion of Ryu's Shoryuken; "shō ryū" (昇 龍, "rising dragon") from Shōryūken (昇龍拳, "Rising Dragon Fist"), Ryu's flying uppercut, is "shēng lóng" in Chinese pinyin. This was carried into one of Ryu's quotes to defeated opponents in the English localization of the 1991 arcade game Street Fighter II, changing the Japanese quote, "If you cannot overcome the Rising Dragon Fist, you cannot win!"(昇龍拳を破らぬ限り、おまえに勝ち目はない, Shōryūken wo yaburanu kagiri, omae ni kachime wa nai!) to "You must defeat Sheng Long to stand a chance." As a result players were given the impression that Ryu was referring to an actual person instead of the physical attack itself.

EGM first started the Sheng Long rumor with a hoax article, revealing the rumored method to access him. He is described to have over-the-top powers, with fireballs faster than Sagat's and kicks deadlier than Chun-Li's, also with the special attack of each fighter and "mega-damage" attack. He was also said to possess an air throw and have a Shoryuken engulfed in flames. The method described was as follows: playing only as Ryu, the player cannot take a single hit until M. Bison's stage. Then, the player must not hit M. Bison or allow him to land a hit for ten rounds straight. Afterword, Sheng Long would appear to throw Bison off the stage and face Ryu. When facing Sheng Long, the timer will freeze at 99, leaving a full "fight to the death".


Shoot the Duck Hunt Dog

You know him, you hate him, and you would love to shoot him. That smug dog who laughed at you whenever you were unable to shoot a duck got on everyone's nerves, and I bet you did shoot at him when he laughed at you. But what if you could actually shoot him, and that's where the rumor started. This lead to people making ROM Hacks where you could shoot him or where you hunted the dogs with a mini gun, but there was no way to shoot him in the official NES version.



Mew and the Mystery Truck

In Pokémon Red, Blue, and Yellow, as well as their remakes FireRed and LeafGreen, a truck was placed in the S.S. Anne's port, which seems to serve no evident purpose except as scenery. With scenery being very sparse in the Generation I games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck. The truck cannot be accessed without Surf, which the player would not normally have or be able to use before the S.S. Anne departs (The ship will not set sail if the player challenges a Trainer after obtaining the move Cut and loses the battle. The player will be returned to the last Pokémon Center visited, and the ship will not leave the dock, making it accessible later in the game when the player had obtained Strength and Surf). Rumor claimed that the truck could be moved with Strength, and Mew could be found underneath it.

In FireRed and LeafGreen, the truck is still present; however, there is actually something of a point to get to it this time around. On its pier, if the player walks down a bit, they can find a Lava Cookie, normally unavailable until later in the game. This could possibly have been put into the game as a reference to the old rumors. In the ROM Hack version "Twitch Plays Pokemon" you can actually move the truck using Strength to get Mew.




Aerith Lives
By the time you get to the end of the first disc of Final Fantasy VII, you have already gotten all the team members and most likely have started having a team combination you enjoy. Aerith was probably on your team as your healer. Then it happens, the cut scene and scream heard around the world from fans. Sephiroth drops down and plunges his sword through Aerith. No big deal though, you have some Phoenix Downs so you will just revive her and continue your journey, but you can't. She is actually dead and there is no bringing her back... or is there? Numerous rumors floated around online and through schoolyards about ways to revive her but alas none were true. It sucked losing her in the game but if you could bring her back, that kind of ruins and messes up the story.


Nude Raider

When Tomb Raider came out it took the gaming world by storm. You played as a female with guns and went around exploring a 3D world. Well, when you combine horny teenage guys and anything involving a female it normally results in one things. This time it was the infamous "Nude Raider" code. Rumor had it that you would type in a code and Lara Croft would be naked. It wasn't true but that didn't stop the rumor from spreading like a plague on school buses, playground, and GeoCities websites. When Tomb Raider 2 was released, the developers included a code to make Lara explode. People used this new code as a prank by telling people it was the nude code for Tomb Raider 2 and watched in delight as the person entered the code Lara exploded.


Saturday, January 30, 2016

Upcoming Games of 2016

All release dates listed are for the US

Pokemon Sun & Moon
3DS - Holiday 2016




Fire Emblem Fates
3DS - February 19th




Pokken Tournament
Wii U - March 18th





Dark Souls III
PC, Playstation 4, Xbox One - April 12th






Uncharted 4: A Thief's End
Playstation 4 - April 26th





Street Fighter V
Playstation 4, PC - February 16th





Star Fox Zero
Wii U - April 22nd




Ratchet & Clank
Playstation 4 - April 12th




Roller Coaster Tycoon World
PC, MAC - Early 2016






Quantum Break
Xbox One - April 5th





No Man's Sky
Playstation 4, PC - June 2016




Night in the Woods
PC, Mac, Playstation 4 - 2016




Necropolis
PC - March 17th






Mirror's Edge Catalyst
PC, Xbox One, Playstation 4 - May 24th





Firewatch
PC, Mac, Playstation 4 - February 9th





Final Fantasy XV
Playstation 4, Xbox One - 2016




DOOM
PC, Xbox One, Playstation 4 - Quarter 1/2 2016




Attack on Titan
Playstation 3, Playstation 4, Playstation Vita - 2016





Shadow of the Beast
Playstation 4 - March 2nd




Horizon Zero Dawn
Playstation 4 - 2016




Prodigy
PC, Xbox One, Playstation 4 - 2016




Overwatch
PC, Xbox One, Playstation 4 - Quarter 1/2 2016



Honorable Mentions:

Pokemon Z
3DS - 2016???



Pokemon GO
Android, IOS - 2016




Mother 4
PC, Mac - 2016



Friday, January 29, 2016

Top 10 Import Games

Mother 3 - Game Boy Advance

This is probably the most requested for the Game Boy Advance, maybe for any system. There is a petition that is 31,000+ signatures and every year fans hope that Nintendo announces a release at E3. Check out my earlier review of this fantastic title.



Captain Rainbow - Wii

The game's story follows Nick, who is able to transform into "Captain Rainbow", a yo-yo-wielding, superhero that stars in his own TV show. Unfortunately, his TV show is no longer popular and to restore his popularity, Nick ventures to Mimin Island, an island where wishes are said to come true. This game is known for having an overweight Little Mac and a detective mission where you're asked to find evidence that Birdo is female after he/she is locked up by police for visiting the little girl's room. Entering Birdo's bedroom, you notice that a pillow is vibrating. You pick up the  item underneath, and you'll be told the item you're carrying is "proof the owner is a woman". Who knew Nintendo had a twisted side?



Blood of Bahamut - DS

Blood of Bahamut is an action role-playing game in which up to four players battle giant beasts that are featured on both screens of the DS. In order to defeat a giant, players must first destroy its protective armor, then attack its "core," and finally attack its other body parts. The giants can summon smaller beasts, which the players must battle simultaneously. The Gigants include BahamutIfrit, Shiva, Fenrir, and Gilgamesh, many of which are also summon monsters depicted in Square Enix's popular Final Fantasy series. I love how you are confined to an area but it still feels pretty wide open. This isn't your typical RPG and some of the are extremely tough, requiring a lot of strategy to defeat.



Pop'n TwinBee: Rainbow Bell Adventures - Super Nintendo

Rainbow Bell Adventures is a side-scrolling platformer that is full of bright colors. All characters use their punch to attack, which can be charged to unleash a punch wave. They have two sets of weapons, one of them is either a short or long-ranged weapon, and a gun. The visuals of this game make me want to eat a ton of candy.




Hammerin' Harry: Ghost Building Company - Game Boy

Take Harry on a journey through the city streets with his hammer. Smash your enemies in whatever form they appear in, no matter if it's bullets, ghosts or monsters. Get ready to play this game because "It's Hammer Time", and what better way to defeat your enemies than smashing them with a giant hammer.



Terranigma - Super Nintendo

Terranigma tells the story of the Earth's resurrection by the hands of a boy named Ark, and its progress from the evolution of life to the present day. Terranigma has been referred to as one of Square Enix's greatest RPGs to never make it to the USA.



Rent A Hero - Sega Genesis

Rent-A-Hero takes place in the town of Corja, Japan. Taro Yamada received his armor by accident during their house-warming party, when he ordered a pizza. After realizing the suit gave him incredible strength and that he is required to pay for the armor, Taro decides to become a hero for hire. This game was remade for the Dreamcast but the US version was cancelled. This game is every comic nerd's dream. How awesome would it be if this actually happened.



Final Fantasy III - NES

This is the real Final Fantasy III, not the one we originally got for the Super Nintendo that was actually Final Fantasy VI. We didn't get to play a version of this until 2006 when Nintendo did a 3D remake for the Nintendo DS. The story revolves around four orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Final Fantasy III is also the first game in the series to feature summoned creatures, which are called forth with the "Summon" skill.



Bahamut Lagoon - Super Nintendo

This Tactical RPG was released towards the end of the Super Nintendo. It combines RPG mechanics with squad-based combat. Characters have HP, SP/MP, EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle. This game also has Dragons! Dragons have their own stats and gain experience like normal characters do. Dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow.



The Firemen - Super Nintendo

When a large fire breaks out in the middle of a Christmas party at the chemical company Microtech, firemen Pete and Daniel, along with second pair of firefighters in another part of the building, are tasked with saving civilians, putting out fires, and removing an explosive chemical called MDL from the basement of the facility. The characters in the game put out fires using hoses with the ability to shoot a direct stream or have a more proximate spray and fire-extinguishing bombs. Use of the fire extinguisher is unlimited although continues are limited in number. Pete takes damage from fire and extreme heat, and when the life gauge reaches zero, the game is over. Each level has a "boss fire" that has a specific way of being extinguished. There are also civilians who were not able to escape throughout the levels, and saving them partially restores the player's life gauge. This is the type of game that I'm surprised there isn't more of. I can only think of a few firefighter games across any system.




Honorable Mention:

Super Mario Bros 2 (aka The Lost Levels) - NES

This isn't the Super Mario Bros. 2 that you may know of, that game is actually a redo of a totally different game. This version of Mario was called "too difficult for the North American audience", so we were given the version that everyone knows. This title was eventually remade and released on the Super Nintendo game Super Mario All-Stars as Super Mario Bros.: The Lost Levels.


Wednesday, December 9, 2015

Review: Teleroboxer


Available On: Virtual Boy

Story: Teleroboxer takes place in the 22nd century, when a technology called "Telerobotics" is used, allowing people to control robots to do tasks not normally doable by humans. Teleroboxing was created by Dr. Edward Maki Jr., involving two robots boxing against each other. If you have ever seen the movie Real Steel staring Hugh Jackman, then this is that movie as a game (even though the game was released 16 years before the movie).


Game Play: The game plays similar to the arcade version of Punch-Out!!!. You use both D-Pads and the two triggers on the back of the controller to control your robot's jabs, uppercuts, hooks. and to dodge and block.

Look: This is probably the best looking game on the Virtual Boy. The 3D looks really nice and when I got knocked out, the loss screen looked great. I did love the designs for the robot challengers.


Sound: I thought that for the limited capabilities of the Virtual Boy, the sound effects and music for this game worked rather well.

Replay Value: It's a fun game to play over and over again. If you can beat every match without losing then you can fight the Champion.



Pros: This game is a lot of fun, if you are looking for a quick game to kill some time with. This was a prime example of what the Virtual Boy could of done with 3D and uniqueness, had it lived beyond its short lifespan.

Cons: The game is short due to it being on a "portable" system. There are only 8 opponents in total for the game.


Overall: If you are a fan of the Punch-Out!!! games, and you own a Virtual Boy (or have a Virtual Boy Emulator) then this is a must play. It has been listed as one of the top games for the Virtual Boy, and I felt that this is probably one of the best examples of the 3D capabilities on this system. If Nintendo ever decides to release the Virtual Boy games on the 3DS, then this would be a definite download.

Score: B

Friday, November 20, 2015

Review: Mother 3


Available On: Game Boy Advance (only available in Japan currently or as an emulation for USA)

Story: This game features a cast of colorful characters. I don't want to give away too much but to sum it up without any spoilers, the Pig Mask Army invades your home of Tazmily Village and sets into motion one of the greatest stories I have had the chances of playing in a game. The one thing to remember about this game is that the story style is similar to Dragon Quest IV, meaning it features chapters instead of one long continuous story. Mother 3 also features some social commentaries such as greed.


Game Play: This game is an RPG, but with some very different twists from your classic RPGs like Final Fantasy. Some of the unique features to Mother 3 are in the battle system. While battling, music notes will float above your enemy, and if you can hit the button at the proper time, then you will be able to deal multiple hits in a single turn. One thing to remember is that each enemy has a different tune, so memorizing one enemy's tune will not help against the other enemies. My favorite feature of the battle system is the rolling HP meter. It is similar to a Rolodex of numbers, and as you are dealt damage it will lower, depending on how much damage you are dealt. If you get attacked and it deals "Mortal Damage" then your character will become unconscious. One unique thing about this is that if you finish the battle before the meter hits zero, then you will stay conscious. This feature has only been in one other game, that being Earthbound, which is the prequel to Mother 3. One other neat feature are enemies doing funny things during battle, like "So and So gazed off" instead of attacking you.

Look: The characters are based on clay models, but the cartoon-like look of this game fits the theme and style perfectly. The modern setting of the game is a change from traditional medieval setting of most RPGs.


Sound: From the whimsical soundtrack to the crazy sound effects, the audio for this game is spot on.

Replay Value: This story has enough replay value for me to go through it again, for other gamers they may want to go back through it to talk to all the villagers or to collect all the items.

Pros: There are so many pros for this game that it would take a while to list everything great about it.

Cons: The only thing I did not like about this game is how hard it is to learn the tunes of your enemies. Some gamers may not like the level grinding this game requires to beat some of the bosses they will encounter.


Overall: From the game's amazing story and unique game play, to the spot on soundtrack, this is how a game should be made. This game is the best RPG, if not the best game you will play for the Game Boy Advance, hands down.

Score: A+

Monday, November 2, 2015

Review: Chibi-Robo Zip-Lash


Available On: Nintendo 3DS

Story: Aliens have invaded Earth, stealing resources along with everyone's favorite snacks, and it's up to Chibi-Robo and his partner Telly to save the day.

Game Play: This plays like your standard Platformer game where you control Chibi-Robo and use your cord to lash at enemies or to propel yourself around the area.


Look: This game has the look that Chibi-Robo fans have grown to love from previous games. The easiest way to describe it to someone who hasn't played the series before is a tiny robot in our normal size world.

Sound: I liked the sound effects used in the game, but I met the music was OK at best. A better soundtrack would of really helped with the games final presentation.

Replay Value: Earlier levels have hidden items and areas that are only accessible by features you unlock later in the game. 



Pros: I did like using Chibi-Robo's cable to wipe enemies and to zip around the levels.

Cons: My biggest pet peeve with this game is the stage select screen. Its a rotating wheel. While you can get chances to increase your odds of getting a different stage, I hate this feature. Why not just have the traditional way of having a level order or a map that you can move around to choose your level order.


Overall: While it is fun whipping your enemies and zipping around the levels, I feel this game is not that great as a physical release. I have enjoyed previous Chibi-Robo games but this one seemed to fall short for me. The only reason I am now happy I got the game is because I really wanted the Chibi-Robo Amiibo figure and its only available bundled with the game.

Score: C-


Sunday, October 18, 2015

Review: Cubivore: Survival of the Fittest


Available On: Gamecube

Story: You play as a cube shaped creature called a Cubivore. You must eat other creatures to become stronger and then find a mate to evolve your species. Eventually you will take on the Killer Cubivore, who is at the top of the food chain, and controls the land.



Game Play: This is an action adventure game that also plays like an RPG too. Evolving into different types of Cubivore species affects your stats (speed, jumping, blocking, etc.). You tear your opponents apart and eat them to help with your evolution. You then find a mate and your offspring will have the new characteristics. This game is basically Darwinism: The Game being it's all about natural selection.

Look: The look of the game is cube based. I like how this look works for this game. If you're not into simple graphics than this is not a game for you.



Sound: The piano music really fits this game perfectly in my opinion. The sound effects in this game seemed pretty basic to me.

Replay Value: The only thing to do once the game is done is unlocking all the variants of the Cubivore.


Pros: This is a nice change of pace to the action adventure series by adding the RPG element and the natural selection twist. If you liked the game Spores for the PC, then this game is right up your alley.

Cons: I wish the levels were larger with more selections to customize your Cubivore.


Overall: This is a game that I would recommend trying only if it really interests you because it will cost you a pretty penny to get as most copies are on eBay for around $100+ dollars.

Score: B-

Wednesday, October 7, 2015

Review: Animal Crossing: Happy Home Designer


Available On: 3DS

Story:
You play as the newest designer for Nook's Homes and you design houses and buildings for the newest members of your town.

Game Play: You drag and drop the items around the house or buildings using the stylus on the touch screen. You can also walk around using the joystick. If you own any of the Animal Crossing Amiibo Trading Cards, you can tap them on the NFC Reader device or the NFC Reader in the New Nintendo 3DS to have that villager visit you.



Look: This game has the same look that Animal Crossing fans have come to love.

Sound: The Villagers have their own language and the sound effects work for the all the items that make sounds. It also includes all of K.K. Slider's songs so you are able to use them while designing, which I love.



Replay Value: Once you have completed working on all the villagers houses and buildings, you can still participate in the online contests they will be holding or design for the villagers on the Animal Crossing Amiibo Trading Cards.

Pros: This is a fun change from the normal Animal Crossing games being it does not rely on real world time.

Cons: I feel that this game would be nice as a downloadable but not as a full price release.



Overall: I like the game and think its a nice change of pace from the regular Animal Crossing games but I don't think this should be be a full price game. I hope they incorporate the features of this game into the next main Animal Crossing game.

Score: C

Wednesday, September 23, 2015

Review: Pokemon Red/Blue/Green/Yellow



Available On: Game Boy

Story: This is the game that started Poke-madness in the late 90's. You play as an 11-year-old boy who is summoned to your local Professor's lab to become a Pokemon Trainer, and to help him complete his Pokedex (Pokemon Encyclopedia). You then travel the Kanto region, battling the 8 Gym Leaders, taking one a gang know as Team Rocket, and battling other trainers along the way. You also have a rival (who is also the Professor's grandson). Once you have beaten the Gym Leaders, you must take on the Elite 4. The goal of the game is to beat the Elite 4 and capture all 151 Pokemon to complete the Pokedex.



Game Play: This game plays like your standard RPG where you travel from area to area battling and leveling your team. An added feature that was new at the time is trading and battling your Pokemon with a friend using the Game Boy Link Cable. Pokemon Yellow added in features from the TV show like starting off with Pikachu, being able to talk to your Pikachu to see how he is, a surfing Pikachu mini-game, and fighting Jesse and James from Team Rocket.

Look: This game has a look that is similar to other RPGs released at the time for the walking part of the game but set in a more modern time. The big difference is when it gets to the battles. Once a battle starts, you are introduced to the Pokemon or its Trainer. The view at this point looks like you are actually have your Pokemon in front of you, unlike other RPGs where you do not see your team members sprites at all or a side view.



Sound: The soundtrack is really memorable, and each of the 151 Pokemon have their own call. They even made a symphony out of the music from the game, and the theme to Lavender Town even inspired a Creepypasta about it.

Replay Value: Once the main story of beating the Elite 4 is complete, you still have to complete your Pokedex. Once you complete the Pokedex, the only thing you can do is trade or battle friends using the Game Boy Link Cable, or fighting the Elite 4 again and again and again.



Pros: At the time of this game's release and for the fact it was a portable game, this was an amazing amount of content. It normally takes me around 23 hours to beat this game from start to finish without completing the Pokedex. If this is your first time or your twentieth time playing it, this game is still a blast to play.

Cons: Until you get the BICYCLE or have a Pokemon that can use FLY, it takes forever to get around the map. Eventually RUNNING SHOES would be added to the series and made it less of a hassle walking between towns at the beginning of the game.




Overall: I am still a huge fan of this game. It was a classic for the Game Boy and definitely worth checking out if you have never played it before (I have actually met people who haven't), or if you want to take a nice journey down memory lane. If the internet was as big as it is now back when this game was release tons of children (myself included) would have logged fewer hours on our game chasing schoolyard rumors of secret Pokemon and areas. That was all the fun though, trying to be the very best like no one ever was, and trying to catch them all. That still holds true almost 20 years later.

Score: B

Wednesday, September 16, 2015

Review: Batman: Arkham Knight


Available On: Mac, PC, Playstation 4, Xbox One

Story: On Halloween, Scarecrow forces an evacuation of Gotham City after threatening to unleash his potent new fear toxin. You must stop him, or die trying. Going into this game, I had very little knowledge of the "Arkhamverse" being I had played Batman: Arkham Aslyum, but had not played the other games in the series. Batman: Arkham Knight came with my Playstation 4 and it was the only game I had so I gave it a try, plus the Red Hood (Jason Todd) is one of my favorite Batman characters and they hyped him being in the game. I was not prepared for how quickly all hell would break loose in this game and all the twists this game would take. 


Game Play: This is an Action Adventure game that puts you in the role of Batman. You glide, grapple, run, and drive your way around Gotham, hunting down the Scarecrow and a host of other Batman villains. There are a ton of missions to complete, and in order to get the true ending you must complete all the missions.

Look: I love how this game looks. Being a fan of Batman comics, this game is like seeing the comics come to life better then any movie has done yet. There were some classic Batman comic scenes that were remade into this game, like the infamous Killing Joke scene involving Barbra Gordon. I also love the design of the Arkham Knight in the game.



Sound: My biggest gripe I had with this game was how much dialogue was reused with the thugs. I can only hear the same lines about Two-Face, the Penguin, and Scarecrow so many times before it gets repetitive.

Replay Value: The game's main story clocks in at about 15 hours, and all the side missions add another 10 hours. That brings the game up to 25 hours, which isn't terrible. The current DLC of Harley Quinn, Red Hood, and Batgirl add about 2 more hours to your play time. There is also a DLC mission staring Nightwing but it has not been released at the time of this review. Finding all the Riddler's Trophies and Challenges will take the most amount of time to find over any of the other missions.


Pros: The story was great, and your "Spiritual Guide" helps keep the game flowing. I had a great time hunting down some major Batman villains but I do wish that a few others were included (at least the ones they picked were great). It was also fun having the A.I adapt to your take-down techniques (If you used grates to take down guards, they will try to flush you out with grenades).


Cons: Besides the reused dialog, finding all the Riddler Trophies and Challenges (over 230 to find scattered all over the city, in every possible place) to be able to fight the Riddler was an annoyance more then a challenge. At times the Batmobile's turning felt sloppy, especially during the Tunnel Chase with the Arkham Knight, which caused some unneeded annoyance. The last thing that I felt was a problem with the game was the Cobra Tanks. These are tanks that you must track from behind to destroy, that's not the problem the problem is when they have 6 of these and they all stay in the same area together (this seemed to happen more when Batman had Alfred raise the bridges to prevent a person from escaping the area), so every time you go near them to try to destroy one, you get blown to hell instead. 


Overall: I really enjoyed playing Arkham Knight. I was not expecting the twists that happened in the story, so I was always on edge when a cut-scene happened.

Score: B+